Mages/Wind Mage
Wind

Wind Mage

Playable
Light Green Element
1
Active
80
Locked
81
Total
Passive

+3% move speed per Wind spell equipped

Scales with Wind spells in loadout (1-9 slots)

Active Spells(1)

Blowmerang

Blowmerang

Active

Boomerang — hits going out and returning

DMG
10 x2
CD
6s
Mana
15

Loadout Tip

Equip more Wind spells for a stronger passive. With 9 Wind spells you get maximum bonus. Mix classes for hybrid builds.

All Spells(81)

1 active · 80 locked
Wind Slash
Wind Slash
Spell 2
Spell 2
Spell 3
Spell 3
Spell 4
Spell 4
Spell 5
Spell 5
Spell 6
Spell 6
Spell 7
Spell 7
Spell 8
Spell 8
Spell 9
Spell 9
Spell 10
Spell 10
Spell 11
Spell 11
Spell 12
Spell 12
Spell 13
Spell 13
Spell 14
Spell 14
Spell 15
Spell 15
Spell 16
Spell 16
Spell 17
Spell 17
Spell 18
Spell 18
Spell 19
Spell 19
Spell 20
Spell 20
Spell 21
Spell 21
Spell 22
Spell 22
Spell 23
Spell 23
Spell 24
Spell 24
Spell 25
Spell 25
Spell 26
Spell 26
Spell 27
Spell 27
Spell 28
Spell 28
Blowmerang
Blowmerang
Spell 30
Spell 30
Spell 31
Spell 31
Spell 32
Spell 32
Spell 33
Spell 33
Spell 34
Spell 34
Spell 35
Spell 35
Spell 36
Spell 36
Spell 37
Spell 37
Spell 38
Spell 38
Spell 39
Spell 39
Spell 40
Spell 40
Spell 41
Spell 41
Spell 42
Spell 42
Spell 43
Spell 43
Spell 44
Spell 44
Spell 45
Spell 45
Spell 46
Spell 46
Spell 47
Spell 47
Spell 48
Spell 48
Spell 49
Spell 49
Spell 50
Spell 50
Spell 51
Spell 51
Spell 52
Spell 52
Spell 53
Spell 53
Spell 54
Spell 54
Spell 55
Spell 55
Spell 56
Spell 56
Spell 57
Spell 57
Spell 58
Spell 58
Spell 59
Spell 59
Spell 60
Spell 60
Spell 61
Spell 61
Spell 62
Spell 62
Spell 63
Spell 63
Spell 64
Spell 64
Spell 65
Spell 65
Spell 66
Spell 66
Spell 67
Spell 67
Spell 68
Spell 68
Spell 69
Spell 69
Spell 70
Spell 70
Spell 71
Spell 71
Spell 72
Spell 72
Spell 73
Spell 73
Spell 74
Spell 74
Spell 75
Spell 75
Spell 76
Spell 76
Spell 77
Spell 77
Spell 78
Spell 78
Spell 79
Spell 79
Spell 80
Spell 80
Spell 81
Spell 81